

Deep Water(2026)
2026 · Renny Harlin · 107 min
A group of international passengers on a flight from Los Angeles to Shanghai is forced to make an emergency landing in shark-infested waters. The terrified group is forced to work together and overcome their differences if they hope to escape their sinking plane and the frenzy of sharks drawn to the wreckage.
Horror · Thriller
7.1446 votes
TMDB score
3/5
Intensity
3/5
Gore
1/5
Stays with you
How Deep Water scares
It starts with the chaos of a crash landing and then keeps the pressure on nonstop, moving from one close call to the next as the water rises and the sharks circle. This is built for adrenaline, not dread: it wants your heart pounding from physical danger, not your mind spinning with existential unease. Expect frequent jolts, frantic action, and a real sense of bodies being in danger rather than slow creeping tension. It's the kind of horror you watch for a fun scare with friends, not one that stays with you after the credits roll.
On The Horror Database's 0–5 scare profile, Deep Water rates psychological 2/5, visceral 5/5, gore 3/5, lingering effect 1/5, and overall intensity 3/5.
- Psychological: 2 of 5
- Visceral: 5 of 5
- Gore: 3 of 5
- Lingering: 1 of 5
- Intensity: 3 of 5
Slow burn vs Jump scares: 70 of 100 — leans Jump scares
Supernatural vs Real-world: 95 of 100 — leans Real-world
Fun-scary vs Disturbing: 25 of 100 — leans Fun-scary
Intensity over runtime
Shape only — no eventsReveal pacing shapeHide pacing shapeHidden by default — shows where the tension peaks and lets up.
A tense setup gives way to an escalating survival ordeal that stays intense through most of the back half before easing slightly at the very end.
Intensity across the runtime, 0 to 100: 1, 1, 2, 3, 3, 4, 4, 4, 5, 5, 4, 3.
How scary is Deep Water?
On The Horror Database's 0–5 intensity scale, Deep Water rates 3/5 — solidly scary, delivering its fear through jump scares more than lingering dread. It attacks the body more than the mind — physical, in-your-face horror. Expect it to be moderately gory and fun-first. The dread fades once the credits roll.
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