

Skinwalkers(2006)
2006 · James Isaac · 110 min
Creatures, bound by the blood of the wolf, that can kill with curses and move at lightening speed, watching the night sky for the rise of the blood-red crescent moon. They are SKINWALKERS. They feed on our flesh and thirst for the taste of human blood. The red moon signals each pack, divided by principles, hell bent to survive an ancient prophecy.
Fantasy · Action · Horror
5.1317 votes
TMDB score
2/5
Intensity
2/5
Gore
1/5
Stays with you
How Skinwalkers scares
You watch this more for the fights and chases than for any real sense of dread — it plays like an action movie with fangs and claws rather than a scary one. The pace is quick and busy, jumping between shootouts and monster brawls instead of building slow tension. There's some blood and creature action, but it's the kind of movie you enjoy for its silly energy, not one that gets under your skin. Good for a lazy night when you want werewolves and gunfire without needing to actually be scared.
On The Horror Database's 0–5 scare profile, Skinwalkers rates psychological 1/5, visceral 3/5, gore 2/5, lingering effect 1/5, and overall intensity 2/5.
- Psychological: 1 of 5
- Visceral: 3 of 5
- Gore: 2 of 5
- Lingering: 1 of 5
- Intensity: 2 of 5
Slow burn vs Jump scares: 45 of 100 — balanced
Supernatural vs Real-world: 12 of 100 — leans Supernatural
Fun-scary vs Disturbing: 15 of 100 — leans Fun-scary
Intensity over runtime
Shape only — no eventsReveal pacing shapeHide pacing shapeHidden by default — shows where the tension peaks and lets up.
An action-horror ride that starts tense and mostly stays hard-charging, with brief dips before diving into a heavy, action-packed final stretch.
Intensity across the runtime, 0 to 100: 1, 2, 3, 3, 4, 3, 4, 3, 4, 4, 5, 4.
How scary is Skinwalkers?
On The Horror Database's 0–5 intensity scale, Skinwalkers rates 2/5 — moderately scary, balancing creeping dread with well-placed shocks. It attacks the body more than the mind — physical, in-your-face horror. Expect it to be moderately gory and fun-first. The dread fades once the credits roll.
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