

Resident Evil: Degeneration(2008)
2008 · Makoto Kamiya · 97 min
Leon S. Kennedy and Claire Redfield must battle a rogue warrior seeking revenge after unleashing the deadly G-Virus, whilst a mutated monster goes on a rampage.
Animation · Horror · Action · Science Fiction
6.81.2k votes
TMDB score
3/5
Intensity
3/5
Gore
1/5
Stays with you
How Resident Evil: Degeneration scares
You watch this more like an action movie with monsters than a true horror film, with gunfights and chase scenes carrying most of the energy. The pacing is quick and busy, jumping between zombie outbreaks and a rampaging mutated creature, so there's not much room for slow dread to build. Blood and creature attacks show up regularly, but the mood stays more thrilling than scary, aimed at fans of the games who want action and monster fights over real tension. It's the kind of watch you enjoy for the spectacle, not one that leaves you uneasy afterward.
On The Horror Database's 0–5 scare profile, Resident Evil: Degeneration rates psychological 1/5, visceral 4/5, gore 3/5, lingering effect 1/5, and overall intensity 3/5.
- Psychological: 1 of 5
- Visceral: 4 of 5
- Gore: 3 of 5
- Lingering: 1 of 5
- Intensity: 3 of 5
Slow burn vs Jump scares: 65 of 100 — leans Jump scares
Supernatural vs Real-world: 85 of 100 — leans Real-world
Fun-scary vs Disturbing: 15 of 100 — leans Fun-scary
Intensity over runtime
Shape only — no eventsReveal pacing shapeHide pacing shapeHidden by default — shows where the tension peaks and lets up.
An action-horror ride that opens with a jolt, settles into wave after wave of tense set-pieces, and slams into a chaotic, all-out finish.
Intensity across the runtime, 0 to 100: 2, 3, 3, 2, 2, 3, 3, 4, 3, 4, 5, 5.
How scary is Resident Evil: Degeneration?
On The Horror Database's 0–5 intensity scale, Resident Evil: Degeneration rates 3/5 — solidly scary, delivering its fear through jump scares more than lingering dread. It attacks the body more than the mind — physical, in-your-face horror. Expect it to be moderately gory and fun-first. The dread fades once the credits roll.
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