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Poultrygeist: Night of the Chicken Dead poster
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Poultrygeist: Night of the Chicken Dead(2006)

2006 · Lloyd Kaufman · 103 min

When the American Chicken Bunker, a military themed fast food restaurant, builds its latest chain restaurant on the site of an ancient Native American burial ground, the displaced spirits take revenge on unsuspecting diners and transform them into chicken zombies! Now, it’s up to a dimwitted counter boy, his collegiate lesbian ex-girlfriend and a burqa-wearing fry cook to put an end to the foul feathered menace once and for all.

Comedy · Horror · Science Fiction

5.8183 votes

TMDB score

3/5

Intensity

5/5

Gore

1/5

Stays with you

How scary is Poultrygeist: Night of the Chicken Dead?

It kicks off as a goofy fast-food satire and quickly spirals into a gross-out musical with zombie chickens tearing through gallons of fake blood and worse. This is Troma-style horror comedy, so it's not trying to actually scare you — it's aiming for shock, gags, and absurd splatter effects piled on top of each other. There's no real dread or tension here, just wall-to-wall gross jokes, singing, and over-the-top gore played for laughs. Good for people who like their horror silly, filthy, and completely tongue-in-cheek rather than unsettling.

On The Horror Database's 0–5 scare profile, Poultrygeist: Night of the Chicken Dead rates psychological 1/5, visceral 3/5, gore 5/5, lingering effect 1/5, and overall intensity 3/5.

  • Psychological: 1 of 5
  • Visceral: 3 of 5
  • Gore: 5 of 5
  • Lingering: 1 of 5
  • Intensity: 3 of 5

Slow burn vs Jump scares: 30 of 100 — leans Slow burn

Supernatural vs Real-world: 15 of 100 — leans Supernatural

Fun-scary vs Disturbing: 10 of 100 — leans Fun-scary

Intensity over runtime

Shape only — no events
Reveal pacing shapeHidden by default — shows where the tension peaks and lets up.

A goofy, gross-out slow build that keeps escalating into increasingly chaotic and gory splatter set-pieces, with the back half staying loud and manic almost throughout.

Intensity across the runtime, 0 to 100: 1, 1, 2, 2, 3, 3, 4, 3, 4, 4, 5, 4.

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