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Crocodile 2: Death Roll poster
BrowseAI · unconfirmed

Crocodile 2: Death Roll(2002)

2002 · Gary Jones · 89 min

After a bank robbery, four criminals escape to Mexico, but a storm causes an accident which takes down the plane where several die in the crash. The criminals take it into their own hands to continue when one survivor is attacked and eaten by a crocodile. The criminals kill it, but from then on the mother Crocodile is on a killing spree with a goal to kill each survivor. But that is not the only worry, because they're trapped within it's world, and if it doesn't kill them, the criminals will.

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Horror

5.1101 votes

TMDB score

2/5

Intensity

3/5

Gore

1/5

Stays with you

How scary is Crocodile 2: Death Roll?

Watching this feels like a cheesy creature-feature romp rather than anything genuinely scary, with cheap thrills and silly tension instead of real dread. The pace moves fast, jumping between survival scrambles and sudden crocodile attacks, never settling long enough to build atmosphere. It leans hard on physical danger and characters getting picked off, with modest blood and messy practical effects rather than heavy gore. This is a good pick if you want a goofy, low-stakes monster movie to laugh through with friends, not something that will actually unsettle you.

On The Horror Database's 0–5 scare profile, Crocodile 2: Death Roll rates psychological 1/5, visceral 4/5, gore 3/5, lingering effect 1/5, and overall intensity 2/5.

  • Psychological: 1 of 5
  • Visceral: 4 of 5
  • Gore: 3 of 5
  • Lingering: 1 of 5
  • Intensity: 2 of 5

Slow burn vs Jump scares: 65 of 100 — leans Jump scares

Supernatural vs Real-world: 90 of 100 — leans Real-world

Fun-scary vs Disturbing: 10 of 100 — leans Fun-scary

Intensity over runtime

Shape only — no events
Reveal pacing shapeHidden by default — shows where the tension peaks and lets up.

A quick setup gives way to a steady string of attacks that keeps climbing until a chaotic, all-out finish.

Intensity across the runtime, 0 to 100: 1, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 3.

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