

Creepshow 3(2006)
2006 · Ana Clavell & James Glenn Dudelson · 104 min
This follow-up to the George Romero/Stephen King-launched anthology series features five new tales of horror and a wraparound. The main stories deal with alternative realities ("Alice"), possessed communication devices ("The Radio"), vampires and serial killers in lust ("Call Girl"), mad inventors ("The Professor's Wife"), and hauntings from beyond the grave ("Haunted Dog").
Horror · Comedy
4.5213 votes
TMDB score
2/5
Intensity
2/5
Gore
1/5
Stays with you
How Creepshow 3 scares
Creepshow 3 moves in quick, bite-sized bursts, jumping between five unrelated short stories that each go for a fast setup and a cheap shock rather than any slow buildup. The tone stays playful and tongue-in-cheek throughout, leaning on campy gore and goofy twists instead of real dread. It mixes ghosts, vampires, and weird sci-fi gadgets, so the type of threat changes from story to story, and none of it is meant to unsettle you for long. This is more of a lighthearted, so-bad-it's-fun watch than anything that will actually scare you.
On The Horror Database's 0–5 scare profile, Creepshow 3 rates psychological 1/5, visceral 2/5, gore 2/5, lingering effect 1/5, and overall intensity 2/5.
- Psychological: 1 of 5
- Visceral: 2 of 5
- Gore: 2 of 5
- Lingering: 1 of 5
- Intensity: 2 of 5
Slow burn vs Jump scares: 65 of 100 — leans Jump scares
Supernatural vs Real-world: 30 of 100 — leans Supernatural
Fun-scary vs Disturbing: 15 of 100 — leans Fun-scary
Intensity over runtime
Shape only — no eventsReveal pacing shapeHide pacing shapeHidden by default — shows where the tension peaks and lets up.
A choppy anthology rhythm that resets low after each short story before building to a quick jolt, never settling into one long build.
Intensity across the runtime, 0 to 100: 1, 1, 3, 1, 3, 2, 4, 1, 3, 1, 3, 2.
How scary is Creepshow 3?
On The Horror Database's 0–5 intensity scale, Creepshow 3 rates 2/5 — moderately scary, delivering its fear through jump scares more than lingering dread. It works on both fronts, unsettling the mind while going for the body. Expect it to be moderately gory and fun-first. The dread fades once the credits roll.
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