

Attack of the Lederhosen Zombies(2016)
2016 · Dominik Hartl · 78 min
Steve, a young professional snowboarder, ruins a high-paying photo shoot by playing a silly prank. He, his girlfriend Branka and fellow snowboarder Joschi are left behind on the mountain. They seek shelter in an après-ski tavern that is hosting an all-night party. Things go from bad to worse when a scientific experiment unleashes an epidemic of zombies and mutant wildlife. This is mostly lost on the local drunkards, as they are not always easy to distinguish from zombies themselves. But Steve, Branka and Joschi have to find a way to survive this hellish night.
Comedy · Horror
4.692 votes
TMDB score
2/5
Intensity
4/5
Gore
1/5
Stays with you
How scary is Attack of the Lederhosen Zombies?
You'll feel more like you're watching a goofy action-comedy than an actual scary movie, since the laughs are the main point and the scares are just there for fun. The pace is fast and silly, with zombie chaos and over-the-top splatter played for gross-out laughs rather than dread. Nothing here gets under your skin psychologically, but there's plenty of physical chasing, mutant creatures, and gory mayhem to keep things lively. It's a good pick if you want a party movie with friends, blood, and jokes instead of anything that will actually unsettle you.
On The Horror Database's 0–5 scare profile, Attack of the Lederhosen Zombies rates psychological 1/5, visceral 3/5, gore 4/5, lingering effect 1/5, and overall intensity 2/5.
- Psychological: 1 of 5
- Visceral: 3 of 5
- Gore: 4 of 5
- Lingering: 1 of 5
- Intensity: 2 of 5
Slow burn vs Jump scares: 55 of 100 — balanced
Supernatural vs Real-world: 30 of 100 — leans Supernatural
Fun-scary vs Disturbing: 10 of 100 — leans Fun-scary
Intensity over runtime
Shape only — no eventsReveal pacing shapeHide pacing shapeHidden by default — shows where the tension peaks and lets up.
A goofy setup gives way to a steadily escalating, gore-comedy romp that keeps ramping up with only brief breathers before an all-out chaotic finish.
Intensity across the runtime, 0 to 100: 1, 1, 2, 2, 3, 3, 4, 4, 3, 4, 5, 4.
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